Recent Posts
Podcasts And Details Regarding The Next Prototype
Greetings friends, it’s been quiet here for a little while longer than expected, but we have been busy nonetheless. We have a few major updates to go through, so lets get strait to it. 1. Prototype updates In this prototype for “Monster Bust”, there is only one room and a handful of enemies to play … Continue reading Podcasts And Details Regarding The Next Prototype
Quick Update and new prototype
Hello again, welcome back to our humble blog. We have implemented the enemy mannequins into the latest build of Monster Bust. Here is the mannequin sheet: ….and here is the new build: https://void.cat/524ee3d6bada10838a7bb31a7e90f711d6e83365&v I do apologize for the lightness of this update, we have a much bigger update planned for release within the next two … Continue reading Quick Update and new prototype
More Art, More sprites, and an updated Demo
“Like a crab, we’ll side step our way there eventually!” ~Templar~ Hi there! Sorry it took so long to write this update, but we have been hard at work here in our little pond on “Monster Girl Bust”, and I must say that it is coming along quite nicely. First up, We have our … Continue reading More Art, More sprites, and an updated Demo
Meet the crew: Quincy, a pretty cool guy. Plus the latest build of “Monster Bust”
FireWolf: What made you want to get into the gaming industry? Quincy: I appear to still be holding onto my childhood dreams, despite life’s trials. I used to define myself by video games and I want to make my ideas into reality. I hope to break the chain of mundanity and work in a creative … Continue reading Meet the crew: Quincy, a pretty cool guy. Plus the latest build of “Monster Bust”